![]() My painters and musicians get "Artistically Gifted" and the nerds/geniuses get, I think, "mentally gifted" or something like that as they max mental skills. So the Simology box in game has 9 traits. He's also 'gained' Shrewd, Thrifty, Creatively Gifted, Business Savvy, Muser, and Professorial. ![]() Like, the one I'm with now has the "regular" traits - INFP The Healer, Bookworm, and Self Assured. The extra traits show up inside the same box that shows the ones you select in CAS, as boosters from those traits, and some others come as your Sim gains new levels in their skills. On average I only have about one in a RL week now, sometimes longer. I tended towards a LOT of fires with it in though, I remember that. sink slot rotation is now locked as there was no purpose to rotate it adjusted the position of the sink slots on the end pieces - more sink models look good when placed there (some wide models still clip, but if you use Tmexis TOOL mod, try scale them down to 0.95 or 0. I added brand new large slots on certain shelves that were big enough. I added brand new medium slots so you can have even more decor options while decorating. More specifically: I added a couple more small slots for a bit more flexibility when placing objects. ![]() Hard to explain, it's been quite a while, but I tried twice, and I was sure it was something with that particular mod, since I only use like 5 mods that 'change' things (not including CC) and was able to test one by one. This mod adds additional decorative slots on each and every one of EAs shelves. Not lag, thankfully I don't have that issue at all. ![]()
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